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Factorio walk over pipes mod

WebAllows you to walk between what used to be obstacles such as directly adjacent solar panels, pipes, steam engines, mining drills, and chests. ... I think of it as having ladders & walkways above the pipes so you can climb over them. In any event, if you want to disable the pipe edits, you can extract the mod and open up config.lua and remove ... WebApr 26, 2024 · License. Description. This mod adds three valves, a new pump, and three rotatable pipe shapes that do not connect on all sides. The valves and pump are unlocked by researching Fluid handling, the pipes have no research requirement. Non-return valve. Also known as a check valve. Allows full-speed flow in one direction, indicated by the …

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WebJun 20, 2024 · Factorio > General Discussions > Topic Details. pat Jun 20, 2024 @ 1:19pm. I wish for fat pipes. We all occasionally need to get a lot of liquid from here to there, but pipes can only carry so much. The only solution is to place a lot of parallel pipes. Seems to me that we could use some sort of high-throughput pipeline system. WebI also like this idea and I’ve got a proof of concept mod working. It adds a second kind of heat pipe that does damage to enemies (only) based on the temperature of the pipe and how close the enemies get (they have to be really close but the heat can start to cause damage a few steps away). They don’t do damage unless the pipe is at least 100C. family court erie county ohio https://frenchtouchupholstery.com

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WebThis Factorio Mod Spotlight covers the Compressed Fluids mod. It adds a compressor item to the game that allows you to compress liquids through a pipe and th... WebChangelog Version: 2.1.1 Date: 2024-3-29 Changes: - Buffed vrauks TURD path 1 - Buffed vonix TURD path 1 Version: 2.1.0 Date: 2024-3-28 Changes: - Re-added the technological upgrade and research device - All RC recipes no longer have parents an inputs/output (does not effect vonix, arqad, xeno, trit, cottongut) - Caravan can now walk over pipes and … Web36 votes, 21 comments. 250k members in the factorio community. Community-run subreddit for the game Factorio made by Wube Software. family court enfield

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Factorio walk over pipes mod

I wish for fat pipes :: Factorio General Discussions

WebAug 31, 2024 · Philip017 Filter Inserter Posts: 347 Joined: Thu Sep 01, 2016 11:21 pm Re: Friday Facts #310 - Glowing Heat pipes. Post by Philip017. » by Philip017 » WebMar 27, 2016 · Fluids in Factorio have a speed limit. The exact value depends on the distance between the full pipe (attached to a pump, chemical plant, or merging pipes) and the empty pipe (attached to a …

Factorio walk over pipes mod

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WebI always forced myself NOT to install this one. I feel like that would be passed my own limit of QOL. I force myself to use more underground pipes then needed to pass between them, but I kind of would like to be able to jump over them. Even if they are not heights in the game, I'm sure those wonderfull devs could 'cheat' to make it seem like ... WebFeb 6, 2024 · Re: Long water pipe setup help please. by DaveMcW » Thu Jan 25, 2024 10:39 pm. If 1000 water/s is acceptable, you need a pump every 200 pipes. There is a very harsh penalty for going over 1000 fluid/s. If you want to run your offshore pump at full capacity (1200 water/s) you need a pump every 16 pipes. If you want to run two offshore …

WebSep 4, 2024 · Use shorter pipes. Underground pipes are calculated as only two pipe segments, and thus suffer far less on long distances than straight over-ground pipes. Then put a pump after every ~10 pairs of underground pipes and you'll get pretty decent flow. If that's still not enough use a mod with longer underground pipes. WebHigh-Pressure Pipes. High-Pressure Pipes adds high-pressure variants of pipes and pumps, to allow fluids to flow faster and farther. This is especially useful with mods with faster factories and modules, such as bob's. In …

WebI would prefer not to use another mod if possible (like void pipes). ... r/factorio • LPT - Look over the keyboard/button bindings after 10-20 hours of gameplay. Then again after unlocking robots and blueprints. This way you have context for what the commands do. ... r/factorio • Mod developers appreciation post <3. r/factorio ... WebInstead of using pipes directly next to each other, you can instead use underground pipes over distance. It allows you to walk over your pipelines and they wont connect to other pipes running parallel. Once you research 'Advanced Oil Processing' you can crack heavy oil into light oil, then light oil into petrol.

WebOct 6, 2015 · The mods I use and Factorio UnOfficial FAQ index. Top. Supercheese Filter Inserter Posts: 841 ... About pipes. Post by Supercheese » Thu Oct 01, 2015 9:23 pm. I was indeed annoyed at not being able to climb over pipes (or walk through rows of other buildings) and so I made a mod to allow you to walk through them (and through other …

WebMost downloaded mods. ... Allows you to walk between what used to be obstacles such as directly adjacent solar panels, pipes, steam engines, mining drills, and chests. No more frustration when walking about your base! 1 year, 3 months ago 0.13 - 1.1 1281229 ... cookeville county tnWebWell, if so, then this mod is for you! You must research the included technology before the below features unlock. Basic fluid handling is a pre-requisite, and it only takes 50 red research. Hover your mouse over any … cookeville cosmetology schoolfamily court ernakulam case status